|
|
Linux'taki grafik uygulamalar hakkındaki yazıların içeriği. |
Hugin, Enblend ve Gimp ile panaromik bakış açıları oluşturmak
In this article we show you how to create a panoramic picture using Hugin, Enblend and The Gimp.
Tuxpaint: Çocuklar için resim yapma programı
Tuxpaint is a paint program (not only) for children and it is great fun!
Blender ile 3D: Bir sandığın modellenmesi
In this article we model a treasure chest with Blender.
Blender ile 3D: Bir oda dolusu oyuncak
In this third part of our series about Blender we set our train in a kid's room and model some more toys.
GIMP: Kendi fırçalarınızı oluşturun
This article explains the various brush types that Gimp has and shows how to create own brushes.
Gimp ile fotograf sihiri
In this article we give you some basic ideas how to improve on your digital photos with The Gimp.
Blender ile 3D: Çok hızlı adımlar
Blender is an open source 3D graphics program. In this first article in a series about Blender we look at the very basics and build a stage with sphere and cube on it.
Dingbats ve Gimp ile oynamak
This article shows how you can create nice logos and images from Dingbat fonts with just a few clicks.
Kabukta; resimler üzerinde sihir yapın
This article explains how to automate image processing with the shell and ImageMagick
BORG'a Giriş
BORG is graphical user interface to BMRT, but it is not just a GUI it divides the rendering work across different computers where BMRT is used to render frames.
XMRM : Linux ile biçimdeğiştirme
XMRM (Multi Resolution Morphing for X) is a morphing program that allows one to create an mpeg video based on the the transformation from one image into another one.
Gimp: maskeleme katmanlarının kullanımı
Mask layers from Gimp are a really universal tool for all kind of tricks.
Skeçler,Linux'ta vektörel çizimler
The advantages of a vectorial representation over bitmap is that files are smaller and the image can be enlarged significantly without differences in rendering (pixellisation). Sketch is written in Python, an object oriented interpreted programming language.
Gimp'in araçları: seçimler ve renk ayarlamaları
This article explains how to use Gimp's powerful selection mechanisms.
Freefont, TrueType ve Gimp ile desenler
This article shows how to use even more fonts and patterns with The Gimp.
Gimp ile Pseudo 3D
How to use Gimp for 3D graphics
GIMP ile ateş efekleri yaratmak
In this article we show a procedure to create fire effects with The GIMP in five steps
Povray IV: Povray'de Textures'ların kullanımı.
Here we build a study room with different items on the table. We build the scene by extensively using textures.
Renderman III
This article discusses he possibility of modeling and animating a scene using C or C!+
RenderMan: Kamera
Although the positioning is not as intuitive as Pov-Ray, it has an advantage when describing camera trajectories.
GIMP'le Canlandırım Yaratımı ve
Simple techniques to create and edit animations using the Gimp
Özyineli Yapıların POVRAY İle
The author explores the use of iterative structures within POVRAY and the beautiful images that they can generate.
Photoshop ile Metin Oluşturumu
The graphics corner continues to review and compare two good Image manipulation tools: Photoshop and Gimp. Our reviewers explore the creation of text banners.
POVRAY Hakkında Genel Kavramlar
This is the second article on a series about Povray. This time we review some general concepts and start describing the basic elements of the language.
RenderMan
Who has not heard of Pixar? Who has not seen "Toy Story"? Pixar developed RenderMan.
GIMP ile Metin Oluşturumu
The graphics corner continues to review and compare two good Image manipulation tools: Photoshop and Gimp. Our reviewers explore the creation of text banners.
MindsEye Görüntüleştirim ve Modelleme Paketi
About 2 years ago, when linux was still very much a hackers operating system, the idea popped up to start work on a renderer/modeler/animation program for Linux.
.. ve Gimp Kullanımı
A comparison between Photoshop and Gimp
Photoshop ile Grafiksel Fotobirleştirim
A comparison between Photoshop and Gimp
POV-Ray: İlk Adımlar
This article begins a series about the Povray raytracer.
GLUT Programlama: Pencere İşletimi
This article explains the usage of the GLUT windows management sub-API
OpenGL Programlama: Doğru Parçaları
The Author describes more of the line rendering capabilities of OpenGL
Pencereler ve Canlandırımlar
GLUT is the GL Utility Toolkit, developed by Mark Kilgard. In this article the author introduces GLUT, and gives us a primer on Windows and Animations handling with GLUT.
OpenGL Nedir?
This article is the first in a series about OpenGL, perhaps the most successful API for high-end 3D graphics
Görselyöre sayfalarının bakımı, LinuxFocus
Editörleri tarafından yapılmaktadır
© LinuxFocus |
generated by lfthemes, 2007-09-14, version: ver: 2.3 |